This position requires a Master’s degree in Instructional Design, Educational Psychology or a related field and/or demonstrated equivalent work experience.
3+ years of experience in higher education with a track record of innovation with learning technologies and an understanding of learning science principles and technology trends.
Demonstrated experience and tangible success in designing, developing online experiential courses (OEL), experience with other models of course design and experience with instructional design consulting and support (CPSmodel).
He/she must be able to work strategically with many constituencies, peers, faculty, students, campus administrators and leadership etc. Teamwork and strong organizational and interpersonal skills are essential. He/she must have the ability to thrive in a fast-paced environment; and ability to understand the online design processes.
Leadership abilities in training, mentoring and coaching designers, new or otherwise, in course design, learning experience design, and faculty relationship building best practices. The candidate should be able to identify appropriate training and mentoring plans for various issues.
Ability to take on new design projects with little oversight.
Ability to identify needed updates, changes, upgrades as necessary to ensure the design process is on the cutting edge of best practices in online course development in higher-education and supports the mission and goals of the University.
Demonstrated problem-solving and project management skills (including the ability to manage multiple deadlines, organize and prioritize work). Ability to effectively manage projects that involve diverse individuals who may be local or at a distance.
Demonstrated ability to apply instructional design principles, learning theory, and educational technologies in the design and development of learning experiences.
A thorough knowledge and experience with best in class approaches to the development of various types of learning experiences required.
Experience with one or more learning management systems as well as common software used in the design and development of learning experiences. Ability to troubleshoot basic educational technology issues.
Experience working with production groups to build learning assets or curriculum, experience working with a variety of media and web developers.
Demonstrated abilities with use of eLearning tools and technologies (In particular, the articulate suite of products, html, CSS, a basic awareness of video production, and a comfort with learning new tools quickly).